Eat-and-Move-O-Matic

Age Scale: 8-14

Device: iPad, iPhone, iPod

Quick Line: Get Moving!

What Educators Need to Know:

Looking for a simple, effective way to show students the importance of exercising?  Try Eat-and-Move!  This tool allows students to compare the calories eaten with the time it takes to burn them off exercising.  Students can choose from a number of favorite foods including potato chips, cake, ice cream, apples, and chicken nuggets.  The number of calories for such a food is listed as Calories IN.  Select an activity such as baseball, trampoline, or playing video games.  The app will automatically calculate the time it would take to burn the calories consumed with the selected activity.  Big learning moment?  You burn about the same amount of calories while watching TV as you do while resting!

Price: FREE

 

Eat-And-Move-O-Matic - Learning Games Lab, NM State University

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